New subject, new blog.
So the whole blogging thing was such a painless process last simester with real-time 3D graphcs, that (in part due to Paul's suggestion) I thougth I'd do it again for Virtual Environments. And so this blog will pick up where KIB325 left off.
Click to view Blog for Real-Time 3D Graphics.
Click to view Blog for Real-Time 3D Graphics.

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